STEM Educator
Student-centered learning that nurtures curiosity through science and technology.
Education · Technology · Community
STEM educator, robotics coach, DLCS teacher, entrepreneur, and basketball mentor helping young people become confident creators, problem-solvers, and team players.
Portfolio guide
Use this quick directory to jump directly to Anthony’s work in education, technology, sport, or venture building.
About Anthony
Technology matters when it helps people think, create, and grow.
Anthony specializes in STEM, Robotics, and Digital Literacy & Computer Science for young learners. His teaching combines coding fundamentals, digital citizenship, computational thinking, web development, animation, and multimedia into age-appropriate experiences that prepare students for a digital future.
Alongside education, he builds practical ventures and community programs—bringing the same clarity, curiosity, and teamwork to technology, commerce, and sport.
Student-centered learning that nurtures curiosity through science and technology.
Coding, computational thinking, and responsible technology habits for young learners.
Hands-on programs and competitions using EV3 and VEX platforms.
Character, discipline, resilience, and team culture beyond the court.
Venture building
Education is one part of Anthony’s work. He also leads ventures that bring technology, operations, commerce, trusted records, and communities together.
Co-Founder & COO of a connected utility ecosystem spanning digital assets, commerce, verified records, and day-to-day services.
Trusted attendance, access, and academic-record experiences designed to make important information clear and useful.
Hands-on learning that moves students from curiosity to problem-solving with code, robots, and teamwork.
A basketball league built around organized competition, team identity, and a strong player experience.
Teaching & STEM
From drone programming and science fairs to competitive robotics, Anthony creates learning experiences that prepare students for tomorrow’s challenges.
Science and technology become active, meaningful, and student-centered.
Young learners develop the logic and digital awareness to use technology with confidence.
Design, programming, testing, teamwork, and competition preparation through EV3 and VEX.
DLCS education
Not just as a consumer, but as a creator, a problem-solver, and a responsible digital citizen.
Digital literacy foundations
Computer science & creativity
“It’s not about turning every child into a programmer. It’s about empowering them to think logically, create confidently, and navigate technology safely and ethically.”
Robotics projects
Every project teaches more than programming—it grows problem-solving, teamwork, persistence, and creative engineering.
Robotics in action
Anthony guides students through robotics design, programming, and competition preparation. Each challenge makes learning visible: test an idea, learn from what failed, improve it, and move forward together.
Basketball coaching
Coaching is not just about winning games. It is about building character, discipline, lifelong confidence, and a team culture that stays with students.
Basketball taught Anthony discipline, resilience, and the value of a team that trusts one another. Later, as a Tech Support specialist, inter-company tournaments reinforced how to balance professionalism with competitive fire.
Three years with an all-Filipino community team in Thailand led to a 2017 championship—a story of adaptation, shared passion, and connection beyond borders.
At Assumption College Thonburi, Anthony founded the ACT Basketball Club U14 and helped the ACT Teachers Team achieve three consecutive championships against 13 schools in the Saint Gabriel network.
During a three-year hiatus from the game, Anthony moved into sales and management, eventually becoming Chief of Operations at SmartIoT Thailand—experience that strengthened his operational leadership.
He helped shape the Chindamanee Varsity U16 program through an IBA League Championship at Ruamrudee International School, returned to coach ACT Grades 5–7, and led the ICSN Development Team U16 with a focus on basketball IQ.
Today, Anthony is part of the PCBA under Coach Mark, using basketball as a vehicle for character, discipline, potential, and lifelong confidence.
The real victories happen when a player makes the free throws they worked on for weeks, a team executes under pressure, or a child realizes they are capable of far more than they believed.
Credentials
Professional growth across education, technology, robotics, and coaching.
STI College Cebu · 2009
Official documents: STI College Diploma and Certificate of Graduation.
VEX Robotics Competition Certified Event Partner
PCBA (Philippine-Canadian Basketball Association) Coach
VEXcode VR · VEX IQ · VEX CTE · REC Event Partner · VEX World Championship · VEX V5 Workcell · CS with VEXcode VR
View VEX PD+ profileWordPress for Beginners
Hands-On Robotics with Arduino
GEG West Bangkok Certificate of Attendance · July 2015
Contact
Open to conversations about STEM, DLCS, robotics, coaching, technology programs, and community opportunities in Thailand and beyond.
STEM, Robotics, and DLCS for elementary learners in international-school settings, especially Grades 1–6.
Age-appropriate coding, digital citizenship, computational thinking, and responsible technology use.
Yes. He has experience leading VEX and EV3 programs, competitions, coding clubs, and hands-on enrichment.
Available for teaching, part-time, specialist, and program-development opportunities.